Square Enix is ​​betting on blockchain technology in its video games Final Fantasy | México | España | Estados Unidos | TECHNOLOGY

Square Enix has reiterated his interest in games based on blockchain technology and has recognized that he is looking at the global scenario to boost both the growth of his users and the sales of his video games.

“The Japanese market is no longer sufficient to reach a level of income that allows us to recover our investment in development and generate profits, and therefore we must focus our efforts on development based on the assumption that we have success in the mercado global’ha expresado el presidente y director representative de la compañía, Yosuke Matsuda, en su informe para los shareholders.

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El grupo plana diversificar su oferta y oferer “a cartera de productos más robusta”, que no dependa tanto del desarrollo de titulos importantes. Dentro de estos planes se encuentra las ventas de los studios Crystal Dynamics, Eidos-Montréal y Square Enix Montréal a Embracer Group, responsible for franchises like Tomb Raider, Deus Ex, Thief, Legacy of Kain.

Matsuda also refers to decentralized games based on blockchain technology, a field that is still “in infancy”, but from which he believes that “there is potential to create new forms of game content”.

No es la primera vez que el presidente de Square Enix muestra su apoyo a esta tecnología. At the beginning of the year, in his traditional New Year’s message, Matsuda shared that with her, she could allow self-sustainable growth in games and promote diversity, due to the fact that people are involved with interactive content.

“Si esto conduce a la creación de mundos autosuficientes con aún major escalabilidad, creo que veremos nuevos tipos de juegos producidos como nodie haya visto antes”ha defendedido el directorivo casi diez meses después.

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Matsuda has dedicated a few words to the expansion Endwalker, del multiplayer online Final Fantasy XIV, which arrived at the end of December 2021. This new content generated a high expectation, which caused a massive increase in the user base and the saturation of the servers .

The director has confirmed that fans from all over the world welcomed the arrival of Endwalker with “great enthusiasm”, and that “it boosted Final Fantasy XIV to the status of the best MMO games in the world in all senses of the word”.

En cambio, los resultados no fueron tan positivos in el segmento de los dispositivos inteligentes y los navegadores. El directorivo lo achaca a la “madurez” que ya han alcanzado algunos de sus titulos y al menor performance esperado de los nuevos, si bien ha destacado Dragon Quest Walk.

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35 AÑOS DE FINAL FANTASY

The Final Fantasy saga celebrates this year’s 35th anniversary of the launch of the first title. Pese a ser uno de los contenidos originales de Japón, la compañía apostó por su internationalización, y las ventas acumuladas a nivel global ascienden a 173 million de unidadestanto en formato físico como en digital.

The future of the franchise is due to the arrival of Final Fantasy XVI in the summer of the next year and for the Playstation 5 game platform. And also for an older acquaintance, Final Fantasy VII, which has “attracted to muchos jugadores con sus historias épicas y conmovedoras, fascinatinges personajes, y su uso tecnologia visuales de vanguardia”.

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Final Fantasy VII was released in 1997 and managed to sell 13.9 million units (physical and digital). El próximo invierno, y para PlayStation 5, se espera el lanzáció de Final Fantasy VII Rebirth, aunque antes, el 13 de diciembre de de 2022, lo hará Crisis Core: Final Fantasy VII Reunion, para PS4, PS5, Xbox Series, Xbox One, Nintendo Switch and PC via Steam.

Final Fantasy VII Ever Crisis es la apuesta de esta familia de juegos para los mobiles Android e iOS, al igual que los independiente titles Final Fantasy Brave ExVius y War of the Vision: Final Fantasy Brave ExVius.

Dragon Quest, another veteran saga in Square Enix with 36 years behind it, has sold 85 million units at a global level (physical and digital), while Kingdom Hearts, with its bid to mix the worlds of Final Fantasy with those of Disney , which has celebrated two decades since the launch of the primer title, accumulated 36 million units (physical and digital).

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